Teaching with Technology (MAT) Courses
Core and elective courses are listed here. The complete course descriptions are below for MAT courses.
Required Core Courses (24 credits)
- MAT610: Educational Technology, (3 credits, Fall)
- MAT603: Web Design and Media Production (3 credits, Fall)
- MAT606: Legal and Ethics (1 credit, Fall)
- MAT611: Instructional Design, (3 credits, Winter)
- MAT614: Facilitating Online Learning (3 credits, Winter)
- EDU620: Clear Writing Workshop A (1 credit, Winter)
- MAT605: Digital Research Technologies (3 credits, Spring)
- MAT616: Teaching and Learning in Virtual Worlds (1 credit, Spring)
- MAT609: Capstone Project (6 credits)
Electives (6 credits)
Any MAT, EDU, MSM, or MSIT course offered (prerequisites apply).
Subject to change, new classes, and demand.
- MSIT618: Human-Computer Interaction (3 credits, Fall)
- MSIT602: Project Management I (3 credits, Fall)
- MSIT603: Project Management II (3 credits, Winter)
- MSIT612: Designing with Web Standards (3 credits, Winter)
- MSIT610: Web Application Development (3 credits, Winter)
- MSIE606: Data and Databases I: Relational Databases (3 credits, Winter)
- MAT625: Social Networking in Schools (3 credits Spring)
- MAT618: Online Collaborative Tools (3 credits, Winter and Spring)
- EDU910: Tech4Educators (3 credits. Spring)
- MSM608: Change Management (3 credits, Spring)
- MSIT620: Marketing 2.0 (3 credits, Spring)
Our Offerings
- A 30-credit Master of Arts in Teaching with Technology (MAT)
- A 4-course Certificate in Instructional Technology
- Vermont State Educational Technology Specialist (ETS #42) Endorsement Courses.
- Professional development through our Continuing Education Program (CEP).
If you have any questions, please come visit us, email or call Joe Heslin in admissions 888-258-5665 x209, or the program director, Caleb Clark.
Course Descriptions
EDU620 - Clear Writing Workshop A
- 1 credit
- Usually taught in Fall, Winter, Spring
- This is a required course
Writing effectively is essential in every profession. This course focuses on ways to analyze the structure of professional texts and gain practice in discipline-specific professional writing. Students will select a type of writing using a real-world writing task that incorporates all phases of the writing process.
MAT603 - Web Design and Media Production
- 3 credits
- Usually taught in Fall
- This is a required course
A foundation course in the delivery of educationally oriented multimedia via the Internet. Students will use a best-of-breed content management system (WordPress) to practice the basic production of educationally oriented text, photos, video, audio and files for download. Students will study and discuss the history of the Internet, Web, current trends, usability, assistive technology, universal design and the analysis, ethics, and effective use of Internet media and software for educational purposes. The final project is the creation of a professional online electronic portfolio in a second authoring platform in Google Sites. E-portfolios are used throughout the EdTech program for final polished work. They are designed to be used after graduation to broadcast one's best work to potential employers and collaborators.
MAT605 - Digital Research Technologies
- 3 credits
- Usually taught in Spring
- This is a required course
Educators need to develop effective Internet search strategies, academic writing skills, sound criteria for evaluating and analyzing Web sites and online publications, and experience in integrating Web-based research into classroom research methods. This course trains educators to efficiently and effectively search, evaluate and document digital educational resources. Students are guided through an investigation of educational materials available on- and off-line. A series of small research projects, on the topic of the student's choice, will be used to build a body of research that culminates in a final paper. The paper will be submitted to one of several publications, following their submission guidelines.
MAT606 - Legal and Ethical Issues I
- 1 credit
- Usually taught in Fall
- This is a required course
Intellectual property and copyright issues are covered, with a focus on educational materials. Topics include the latest legislation, guidelines and practices in use by Internet publishers. Current topics such as Creative Commons, file sharing and the effect of the Web on all manner of intellectual property will be studied and discussed.
MAT609 - Capstone Project
- Variable credits
- Usually taught in Fall, Winter, Spring
- This is a required course
A Capstone Project is the equivalent of a traditional master's thesis. It demonstrates mastery of the interdisciplinary curriculum and provide an opportunity for the implementation of an innovative concept for using the Internet in an organizational or educational setting.
MAT610 - Educational Technology
- 3 credits
- Usually taught in Fall
- This is a required course
Students will learn the theory and history behind educational technology and instructional design. This will include topics such as instructional systems design, cognitive psychology, past and present learning theories, curriculum design, and key players in the profession. Students will begin to develop their own style of instructional design and their own amalgam of learning theories while they design a basic instructional unit in preparation for Pedagogy and Technology II.
MAT611 - Instructional Design
- 3 credits
- Usually taught in Winter
- This is a required course
- Prerequisites: MAT603 Web Design and Media Production; MAT610 Educational Technology
This course puts into practice the theories learned in Educational Technology. Students will continue to study the different approaches of established instructional systems design models, and the integration of technology into teaching. They will apply one of those models to create a fully functioning instructional unit that successfully resolves a real-world instructional problem. The unit will be usability tested and evaluated to see if learning outcomes were met. Students will then learn how to integrate the unit into an instructional setting, addressing issues such as accessibility, change management and training. This prepares students, both professionally and for their eventual Capstone Project, to implement the analysis, creation and evaluation of a given learning solution that appropriately and effectively integrates technology with teaching. Students will write a final report and present their project and findings.
Prereqs: Educational Technology and Web Design I
or permission of the instructor
MAT614 - Facilitating Online Learning
- 3 credits
- Usually taught in Winter
- This is a required course
What kind of learning activities work better online? What work better in-person? In this course students configure, manage and support an established learning management system (LMS). Students will research and study the pedagogical premise upon which LMSes are based, and how they are used in K-12, higher eduction and corporate training organizations. They will then create a course that integrates pedagogy with appropriate technologies to meet instructor s and students needs. Students will also become familiar with the community of users, and many applications supported by Moodle (the LMS used by MCGS).
MAT616 - Teaching and Learning in Virtual Worlds
- 1 credit
- Usually taught in Spring
- This is a required course
This is a participatory exploration of the educational issues and opportunities in 3D virtual worlds. Students research pedagogical issues and uses of three dimensional environments and experiment with instructional techniques. The course will be taught completely online using a combination of a learning management system and a virtual world platform, such as Second Life. Participants will learn to navigate within a virtual world by creating an avatar (digital representation of self), building and using educational tools, and meeting and collaborating with other educators.
EDU910 - Tech4Educators
- 3 credits
- Usually taught in Spring
A summer intensive for teachers and administrators in K-12 and higher education. With Web 2.0 - the offering of applications online - technology for educators has never been easier to learn and apply to the classroom. Learn to: Use blogs and wikis for student journaling and communication with parents. Make a Webquest for students Build simple websites for delivering content that are free to host online. Understand learning environments such as Second Life, and the Vermont Young Writers Project. Learn about and use an industry-standard Learning Management System (LMS), Moodle. Manage and manipulate photos and graphics using online tools. Create podcasts and basic video screencasts as learning tools. Add animation and avatars, online drawing, photography, and other multimedia tools & applications, to your teaching strategies.
MAT613 - Planning for Change
- 3 credits
- Usually taught in Spring
After an instructional unit is created, it needs to be integrated into the organization for which it was made. This is a complex process, involving many layers of cultural change within an individual classroom, school district, campus or business. This course provides planning strategies for leaders of change. Topics of study include the political and economic ramifications of introducing new technology, strategies for change management, various organizational models, and the need for professional development. 3 Credits.
MAT618 - Online Collaborative Tools
- 3 credits
- Usually taught in Winter
Web-based Cloud collaboration has both empowered and disrupted organizations. It is changing the way we work and learn. This 100% online class will prepare you to successfully use online collaboration in the classroom/workplace, and provide the chance to practice being an expert user and domain administrator of Google Apps for Education. A custom domain installation of Google Apps For Education will be used. Readings will include Wikinomics: How Mass Collaboration Changes Everything, and Disrupting Class, How Disruptive Innovation Will Change the Way the World Learns. Students will design a final project that demonstrates using Google Apps for Education at an expert level. Students may choose to prepare to take the Google Trainer Certification exams as a final project. Access to a well functioning laptop and DSL/Cable speed Internet connection are required.
MAT625 - Social Networking in Schools
- 3 credits
This course is a collaborative exploration of the issues and educational opportunities of using social networking/media in K-12 schools. Students will research issues related to social medias impact on children and schools. Students will develop pedagogical uses of social networking tools and create effective social networking acceptable use policies. This blended online class will include 2 face-to-face sessions, a Moodle course site and participation and collaboration in several networked spaces.
MSIT617 - Entrepreneurship and the New Venture
- 3 credits
- Usually taught in Spring
This course is designed to instruct students on the process of formulating, planning, and implementing a new venture. It introduces the nature of the entrepreneurial endeavor and of the entrepreneur. It looks at the skills and insights required to successfully develop and manage entrepreneurial ventures.
The processes and methods utilized in creating and starting the new venture will be presented and reviewed in lecture, case study, and class team exercise formats.
Entrepreneurial ventures are typically successful team efforts. The course will be organized around entrepreneurial teams, each working to develop and launch a new venture. Ideally, the organizational spark for the teams will come from ideas brought by students. Teams will develop a complete business plan and related presentation materials.
We will use the tools of collaborative teamwork, business plan development, and the "investor" presentation as key forums for exploring the entrepreneurial dynamic. All aspects of a new venture will be studied including: innovation, creation, managing, growth, and exit.
MSIT618 - Human Computer Interaction
- 3 credits
- Usually taught in Fall
The goal of this course is to provide an overview of Human-Computer Interaction (HCI) and related topics relevant to the business and development of technologies. While the focus of the course is on business systems that incorporate electronic collaboration, e-commerce, and other web-enabled technologies, the principles and topics are applicable to almost any product, service, or system that must be designed. The course includes several projects and activities intended to provide experience and understanding of how to carry out specific techniques, as well as awareness of constraints, trade-offs, and sacrifices that must be made during the design lifecycle of a product or service.
MSIT620 - Marketing 2.0
- 3 credits
- Usually taught in Spring
This course explores the power and practice of Web 2.0 marketing. Including and going well beyond the simple "how to" of integrating social networking sites into your campaign, this course challenges you to approach marketing in a fundamentally different way. Viral marketing techniques and Search Engine Optimization (SEO) help even a small business have a big impact. Learn how to build and sustain powerful economic relationships with your customers for mutual benefit.
MSM602 - Project Management
- 3 credits
- Usually taught in Fall
This course guides leaders through the application of the project management Initiating and Planning processes. Key topics include project selection, scoping, schedule development, risk management, quality assurance, team building and project communication. Students create a comprehensive plan using a project of their choice.
MSM612 - Designing with Web Standards
- 3 credits
- Usually taught in Winter
- Prerequisites: MSIT604 Web Design Fundamentals
This class will help you understand and implement standards in a professional format. You willl learn how to use Cascading Style Sheets (CSS), the widely-supported standard for styling web pages; how to transform word processing documents into structured web documents that will work in tomorrow's browsers; how to write cross-browser compatible, standards-compliant code; and how to use the CSS box model and other advanced techniques to lay out pages.